The program is as intuitive as I can make it but you are still going to have to read the
tutorial. There's too much stuff that needs to be done off screen.
There's a lot to read but it's quite simple and many steps can be skipped, repeated or performed out-of-order.
Blocks of text that are in grey and indented are mostly expositions, asides and jokes.
I know the tutorial starts slowly. I wanted to do everything in a simple order but that means there is a lot
of preparation before you actually get to paint anything.
At the start it may seem that the tutorial is all about learning the software rather than learning about
painting. That's because the tutorial helps us use the software, so the software
can help us learn to paint.
Currently all the hotkeys are shown for a mac. Generally for Windows substitute
CONTROL^
for
COMMAND⌘
Other differences will be displayed in the text.
One standard MacOS behaviour that I have never liked is the automatic saves on exit or when opening a new
file. If you want to be able to play to your hearts content and then quit the program without saving anything then
toggle the auto saves off from the menu:
If this is your second time through the tutorial consider clearing any preferences which got set on your
first pass so everything is the back to how it was at installation.
To start with choose a simple image where the interest is in the subject itself rather than intricate
details or clever rendering.
Staging photographs
How do we make a painting from a photo look less like a photo and more like a painting? If we are taking
a photo specifically to use for a painting then we should stage the scene as if we were going to paint it from
life.
Favour images with interesting lighting
Good art is mostly about good light.
Shared images
People asking for trouble
If we can't find a suitable image of our own then there are always people asking for trouble on:
We are a community for redditors who want to get drawn and redditors who want
to draw them! Post a photo of yourself or a loved one, and we'll draw you!
RGDB is a subreddit for people who just want to draw and get drawn, regardless
of skill level! We've evolved past our name: good drawings are ok, average drawings are okay, bad
drawings are okay. We have no standards, upwards or downwards. Just have fun!
Paintings based on photographs are
derivative works
and cannot be sold or published without the permission of the photographer.
17 U.S.C.§ 106
provides: the owner of copyright under this title has the exclusive rights to… (2) to prepare
derivative works based upon the copyrighted work;
Note that it's usually the photographer, not the subject, that holds the copyright. Unless
they've sold it or passed it on.
So we should get permission before spending days painting a picture that we then can't show to
anyone.
The subjects of an image don't seem to have much say in the matter. At least not when they're
adults in a public place. But if you are the photographer be polite and respect other peoples
privacy.
If you intend to use the photos commercially and the people are identifiable then you will need a
release form.
Country
specific consent requirements
Special rules exist for pictures of identifiable products.
There are cases where people have claimed
they themselves
are an identifiable product.
Special rules also apply to photographing minors. Be careful that you have permission to photograph
or paint children.
The same rules apply for non-photographic images too. We can't use someone else's paintings or
other digital images without permission.
If we remember that this is all about learning how to paint, rather than creating a painting as a product,
then we'll probably never upset anyone if we use their images as references. Indeed we may never even come
to their attention. Regardless it's best to stick to our own photos of non-copyrighted things and
our own consenting friends and family.
Prepare the subject image
It can be easier to experiment with changes to the look of a subject image in a photo editing application than
during painting.
Subject image editing.
Choosing and preparing a surface
Select a painting surface (aka supports or substrates).
Select an appropriate size.
If the surface isn't sealed or the texture is too rough or too shiny then consider adding a coat or two of gesso.
Pronounced: jesso
Imprimatura
is an initial stain of color painted on a ground. The term literally means "first paint layer".
Choose a colour that will suit the painting. Some artists like a hue that matches the painting so it's easy
to cover. Some like a contrasting hue so it's easy to see the bit's they haven't done yet.
Always stand wet canvases vertically so they do not collect any dust.
Mac users should
download
and open the
ArtistsHelper.dmg
archive and drag the .app file to their Applications folder. (A symbolic link icon is provided in the
.dmg
). (Actually you can drag it anywhere you want and it should still work).
Windows
Windows users should
download
and open the
ArtistsHelper.msi
file and do whatever it is that Windows users do with
.msi
files.
*NIX
Users of Linux or similar proper operating systems should check they have Java installed (
How do I install Java?
). Copy the and
jar
file somewhere convenient and launch it directly from there.
the tools tabs on the right - initially showing the Space 1 tab
containing the colour space widget
a toolbar at the bottom
The main work area
The main work area is where the virtual canvas is displayed. It consists of several layers each of which
shows a different aspect of the project.
Layers Listed here for completeness, no need to worry about them now
oriGinal
- the original subject image
Subject - the subject with filters applied
sKetch
- a sketch generated from the filtered subject
Paints - a paints image generated with our virtual palette
Outlines - outlines of the areas of paint
seLections
- a layer showing the currently selected paints (and more)
Canvas - for a photo of our work-in-progress
comparison X - a layer showing a comparison of two other layers
copY - a layer to hold an image of the work area captured with
C
Each later can be shown individually with the toggle buttons at the bottom right. When All
layers are being shown their ordering and transparency is controlled by the Layers
3 tool tab. Explained later.
Pan the display by dragging with the mouse or touch-pad.
Zoom in and out using the mouse scroll wheel or the slider control at the top right.
We can also zoom with the slider control in the top right corner or with these hotkeys:
-
zoom out
+
zoom in
9
reset the pan and zoom
0
zoom to the canvas' physical size. This allows us to see the image on the monitor the same size as it will
be in the canvas.
The colour space widget
This control is where the colour information will be displayed. Pan and zoom
it in the same ways as the work area. Tilt and rotate it by holding down
while dragging the mouse or with the slider controls at the top right.
I'm going to delay further exploration until we have loaded a subject image and added a few
colours to our palette. This is because many of the commands won't yet be enabled and many of the layers in the
work area will be blank.
Create a new project
When the application is first launched it will already have a default project open.
The default physical canvas dimensions are 16x12 inches. If that's not the size of
our chosen physical canvas we can either resize it:
The Artist's Helper makes no claims to be a digital image editor. The bulk of
the subject image preparation should be done in a dedicated application such as PhotoShop or
GIMP.
However, for the sake of convenience there are a few filters available which can be applied to the subject.
For all mouse dragging operations we can use the selection box in the footer to
specify the mode rather than holding the appropriate modifier key.
Lock the layout
Once we are happy with the layout, we should lock it. This will prevent us moving the subject by accident
when we're panning and zooming or selecting colours.
When the layout is locked the subject image is clipped to the virtual canvas rectangle. The image alignment
markers become hidden (unless they've been toggled on in the menus). Any menu items and commands that can alter
the layout are disabled and the behaviours of context sensitive operations, such image file drop, may be altered.
The relative positions of images and markers are locked but we can still pan and zoom the whole work area
view.
Save the project
Now is a good time to save the project with an appropriate, memorable or amusing name.